Here are some more concepts from Ratchet and Clank Future 2. Enjoy! (had a lot of fun designing the junk trader ships...they were basically giant trash trucks :d)
I've been playing Mass Effect 2, such inspiring environments! I find myself just wandering around the different awesome locations and getting lost in my imagination and wishing space travel and exploration on this scale was possible...NOW!
So much time, so little to do. (Heh not really) Things have been moving at a brisk pace; I'm taking a little break from teaching to work on some personal stuff.
Also with the fall line up of games coming out soon, I'll be playing alot of games again. Speaking of which Ratchet and Clank Future A Crack in Time is coming out in a couple of weeks! Almost there.
Here are some concepts made for our RCF sequel, Ratchet and Clank 2: A Crack In Time. The game is really coming along, we just wrapped up E3 not too long ago.
Check out our website, we've got a trailer up: http://www.insomniacgames.com/games/rcfacit.php
Also the Concept Design Academy's classes started last week. I'm back teaching the vehicles and mechs class again, there's a pretty good group this time around.
Life and work has been busy the last couple of months, so this site's really taken a backseat! Here's a quick update!
A few months ago I was invited to be part of a ConceptDesignAcademy workshop down at Laguna College of Art and Design in Laguna Beach, CA. They are a really nice group of people working down there, and overall was fun meeting new people and reconnecting with old friends. After starting my demo, I took it home afterward and touched it up a bit. Many thanks to Concept Design Academy and LCAD for having me participate.
The result:
Next is that we’ve finished up Resistance 2! It may be a bit old news by now…Anyway here are a couple of mechanical designs that I did for the game:
That’s all I got! Back under the radar and the next update in…................................