Showing posts with label mechs. Show all posts
Showing posts with label mechs. Show all posts

2.22.2014

2014 Update

Hi everyone, here's an update with what's been happening the my corner of the world!


Design Studio Press and Sketchbook Project
I had a chance to hang out with Scott Robertson at Design Studio Press. They carry an amazing selection of art books by industry pros and a variety of art foundation books. Check out their goods here:
http://designstudiopress.com/


We are currently working on a book, you can check out our discussion and see a preview of the book here:

http://www.youtube.com/watch?v=Uk7UnBsgInA&feature=youtu.be







I'm on Instagram!
In addition I'll be posting sketches on my Instagram page. Right now it's the quickest and most streamlined way for me to sketch on paper and share it online.

You can find my Instagram page here:
http://instagram.com/dqsketches






HAWKEN
In 2013 I had the opportunity to work with some of the best developers and artists in the industry. I joined the Adhesive Games team and got to help out on HAWKEN. We wrapped up work recently and the game is finally out of it's Beta phase. I'm amazed at the amount of work that was accomplished with such a small team, especially considering today's game development development costs and team sizes. I'm really honored to have worked alongside concept badasses such as Khang Le and John Park!

The game is on Steam and it will be free to play. If you can please support Hawken and the scrappy team at Adhesive Games :D

Here's a link to the Hawken launch trailer and game website:
http://www.youtube.com/watch?v=jy3weRw5UJY

http://www.playhawken.com/

A few screenshots of the maps and concepts I worked on:










2014 is shaping up to be an exciting year, looking forward to sharing new developments with you all! 


-dq



12.27.2011

Winter 2011 Update

Hi everyone


Below you'll find an assortment of images that are a mix of professional and personal work. There's a lot of stuff that I'd like to properly archive and share some day, however here are some concepts in the meantime. There are some personal sketches that have stayed just that- sketches. I've gotten what I need out of these sketches so it's time to put these into the so called "digital flat file".


Hope you all are having a great holiday, and see you in 2012!

dq





Resistance 3:






Various sketches for the terraformer interiors.




This is an unused design for an upgraded Chimeran attack drone.



An unused gadget design for Ratchet and Clank Future: A Crack in Time

Various sketches:










Independer:
These were character designs done for a series of commercials in the Netherlands. This page of sketches showing some of the emotions we tried to get with an otherwise inanimate object. I was quite happy with how the commercials turned out and the artists and animators who brought it all to life did a really great job :D

http://vimeo.com/14767966